I have finished most of the models in the room, however i still need to do the doors. But i will do them last as they are quite simple and I would rather make sure i manage to texture all of my more complex models first.
All of the current textures are placeholders, except the one on the radiator cover ( to the left of the table). Which is only a white blinn as that is all i needed to use.
I have added transparent material to the wall to make it seem like there is glass, however from the inside you can only see a small part as it is covered by curtains that are a work in progress.
I have also added two lights to my scene to make it seem as if my room was set at night time. I have used a spotlight for the main light (not in picture ) which has an intensity of 0.08 and a drop off of 8, making the edges of the light a bit more smooth. I also used a volume light for the small lamp on the radiator cover. I still need to make the models for two more lamps that are in the room, one large lamp that will be at the bottom left of the room and a small table lamp that will be on the desk at the bottom right of the room, both of which will use a volume light. However the one at the bottom right will have a lower intensity than the other, and will be barely visible.
Most of the room will be textured from by the next update.