I started my character animation my importing the background and the character files from the X drive. I then created a new composition with 25 fps and running for 6 seconds.
I then used the pivot tool to add points to the character so i can animate. One on each knee one on each hand and foot. One on the crotch, and the top and bottom of the head.
I then made a basic animation making the legs move up and down, giving the impression that the character is running. I then used the starch tool to stiffen up the model, so the head doesn’t stretch. I then recomposed the layer so that i can edit the position of the character without changing the animation. I then changed the position and size of the character to make it look like the character is moving towards the camera.