High Poly asset: 3

Since my last blog post I normal mapped the barrels, in an attempt to make the barrel look more dented and messed up, as I am trying to create a rough post apocalyptic feel.

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The high poly barrel has 1500 tris, while the low poly has 900 tris.

I have also imported the Barrel and Pallet into Substance painter, with the normal maps plugged in. Here is what i currently have.

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