Portfolio reflection

Over the last few weeks i have not posted much of my work, as I have been working on my portfolio. However now that I have presented my portfolio and it is out of the way, I can start working on posting more work to my blog. But not before i reflect on my portfolio. I believe it went well, better than I ever expected. I ended up getting a merit. The work I had presented was high quality, however I was told that I needed to spread my time around my work more. I had mainly focused on 3D modelling and hardly did enough work on other subjects. However that is what I will need to do in my second year, so I will need to continue to do what I am doing.

Faces: Thumbnails 1

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When I was asked to create thumbnails for my head design/ art work thing. I started to doodle, these were the best things I came up with (In my opinion). First I came up with balloons with faces and a bunch of hands, all of the balloons will have different expressions. The second idea was faces melting into smaller faces, and the same with the tongue. I don’t have much to say about these drawings as they are only doodles at the moment and need LOTS of improvement.

Alex Padre

Alex Padre has worked with various large companies such as Warner Bros. Records and Lucas films, creating various movie posters and other works of art.

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“Vertigo” is one of Alex’s works of art. The function of the art itself is that it was used in an art exhibition in Corey Hellford Gallery. The artist, Alex, decided to make these works of art based around “a famed nightmare-hunter Caleb Verti Parker”. He made these works of arts because he liked the idea of drawing nightmare monsters. I like the fact that these works of art are quite evil looking and that the artist doesn’t hold back at all, and he draws what he wants. He also uses colors you wouldn’t normally expect in these types of drawings.

Dystopian Vehicle 3D: 3

I have decided to completely redo my vehicle, as I am not satisfied with my design at my current point in time. I will continue to use the blimp/ airship design, however I am going to rework the looks of the whole ship.

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I have tried to think of more blimp designs for my ship, and this is the one i liked the most.

I have started work on the front of the ship.

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Although this is all I have at the moment, i am pleased with the way it turned out. The bars are just extended cubes that are beveled on the edges.

As i have said in other posts, I have been inspired by the game ‘guns of Icarus’, and I am trying to adopt the steampunk aesthetic. The front of my ship is nearly an copy from a ship in the game. My ship Is designed around the ship ‘Pyramidion’ from the game, this is it below. The front is pretty similar, however the rest is only based off of the ship, but will not be a copy.

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Art deco in real life, compared to bioshock

Art deco: The predominant decorative art style of the 1920s and 1930s, characterised by precise and boldly geometric shapes and strong colours and used most notably in household objects and in architecture.

Many building designs incorporate this style, with its simple colours and simple geometric shapes. Because of its simple style, it can be found in various video game.

Some examples of buildings that use this style are: BBC broadcasting house in London  and the palace of nations in Geneva.

 

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These simple geometric shapes are easily transferred over to the digital world in games such as Bioshock, mostly 1 and 2.

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These images from bioshock clearly show the art deco style being used in games. The buildings have the simple geometric shapes and the simple light colours.

Dystopian vehicle research design

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I found this image on the site CarBodyDesign.com, It is a modified industrial truck. So it fits in perfectly with the theme i need to stick so, so i’m using it as inspiration.

I am also looking at vehicles from the movies Elysium, Blade runner and various other dystopian movies themed movies. dys-2

This vehicle from the movie Elysium has the sort of look i would like to aim for, as I want to design a vehicle that can fly, but also sticks with the theme.

Lighting in Maya

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I found this image on the site CarBodyDesign.com, It is a modified industrial truck. So it fits in perfectly with the theme i need to stick so, so i’m using it as inspiration.

I am also looking at vehicles from the movies Elysium, Blade runner and various other dystopian movies themed movies. dys-2

This vehicle from the movie Elysium has the sort of look i would like to aim for, as I want to design a vehicle that can fly, but also sticks with the theme.

 

 

Robot design research

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For my research i simply collected several different pictures of robots and saved the ones i liked the most. I am creating silhouettes using features from all of these robot designs.

I will use the silhouette designs to help create my final robot which will be either a 3D model made in Maya or an illustration made in Photoshop or illustrator.